Absolute Gamerz
Ths SP patch
Forum: AvP 2 Game
Everything about the Second Game from Monolith.
Topic: Ths SP patch
Total Posts: 11
Everything about the Second Game from Monolith.
Topic: Ths SP patch
Total Posts: 11
Praetorian
Rank: 0
Posts: 6
The update makes the following changes to the original version:
1. Removed an environment map from two textures to work around a Voodoo 5 rendering crash in Betrayal.
2. Removed a scripted sequence with a guard and facehugger in Betrayal that could fail to trigger correctly under certain rare circumstances.
3. Modified a scripted sequence in the crew quarters in Betrayal which could allow a fast-moving player to get to the end of the level without collecting the hacking tool.
4. Added a blocker to prevent the player from wedging themselves in beneath the containment module at the beginning of Unexpected Allies.
5. Removed an old AI trigger that could potentially have allowed guards to close and lock the door leading to the predator mask in Unexpected Allies, preventing further progress.
6. Prevented a situation in Unexpected Allies where gathering two items at the exact same instant could prevent the exit door from opening.
7. Prevented a situation in New Target where a player could survive a fall to the bottom of a deep pit and thus get stuck.
8. Modified a situation in Surprise which could close a door later in the level if the player pounced up into the air between electrical fields and over the end of the alleyway.
For the complete list of fixes look in the included readme.txt.
If you have trouble finding the patch, you can download it from right here.
Cheers!
1. Removed an environment map from two textures to work around a Voodoo 5 rendering crash in Betrayal.
2. Removed a scripted sequence with a guard and facehugger in Betrayal that could fail to trigger correctly under certain rare circumstances.
3. Modified a scripted sequence in the crew quarters in Betrayal which could allow a fast-moving player to get to the end of the level without collecting the hacking tool.
4. Added a blocker to prevent the player from wedging themselves in beneath the containment module at the beginning of Unexpected Allies.
5. Removed an old AI trigger that could potentially have allowed guards to close and lock the door leading to the predator mask in Unexpected Allies, preventing further progress.
6. Prevented a situation in Unexpected Allies where gathering two items at the exact same instant could prevent the exit door from opening.
7. Prevented a situation in New Target where a player could survive a fall to the bottom of a deep pit and thus get stuck.
8. Modified a situation in Surprise which could close a door later in the level if the player pounced up into the air between electrical fields and over the end of the alleyway.
For the complete list of fixes look in the included readme.txt.
If you have trouble finding the patch, you can download it from right here.
Cheers!
Posted: 2001-12-17 06:08
the_demigod
Rank: 9
Posts: 1759
I always got probs downloading from the Sierra FTP's...
Posted: 2001-12-17 14:13
Praetorian
Rank: 0
Posts: 6
Then try downloading the latest patch (1.0.9.3) from here.
And there is an MP PATCH OUT!!! YEEHAAA!!! Get it from here.
I feel now we're all gonna have some fun with those new patches out!
And there is an MP PATCH OUT!!! YEEHAAA!!! Get it from here.
I feel now we're all gonna have some fun with those new patches out!
Posted: 2001-12-19 03:44
hicks_47
Rank: 0
Posts: 5
hello there
| Quote: |
Posted: 2001-12-19 04:45
tyson
Rank: 0
Posts: 4
bgthyt
| Quote: |
Posted: 2001-12-19 04:45
tyson
Rank: 0
Posts: 4
out of avp do you like 1 or 2 better.
Posted: 2001-12-19 04:47
hicks_47
Rank: 0
Posts: 5
poff is consuntrating very hard
very hard in deed
Posted: 2001-12-19 04:47
tyson
Rank: 0
Posts: 4
your gay.
Posted: 2001-12-19 04:48
hicks_47
Rank: 0
Posts: 5
tell me if u get this tyson
tell me now
Posted: 2001-12-19 04:50
tyson
Rank: 0
Posts: 4
but not as hard as you
Posted: 2001-12-19 04:51
hicks_47
Rank: 0
Posts: 5
h
Posted: 2001-12-19 04:51
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