what nw weapons ,veicheles ,and levels would u like to see
[GU]Cpl.Hicks{RSR}
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Posted: 2003-06-04 18:20
[GU]Cpl.Hicks{RSR}
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every body wants veichles
Posted: 2003-06-05 13:46
AlienSlof
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Spit acid for aliens! Extra arms for queen's claw attacks, plus headbite for her - also able to play as empress
Posted: 2003-06-05 13:57
[GU]Cpl.Hicks{RSR}
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great ideas slof
Posted: 2003-06-05 13:59
[GU]Cpl.Hicks{RSR}
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i forgot what empress looks like can u send me a pic of it
Posted: 2003-06-05 14:36
AlienSlof
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When I've done a pic of her, it will be up on my webby!
Posted: 2003-06-05 14:39
[GU]Cpl.Hicks{RSR}
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k
Posted: 2003-06-05 14:49
Acid-Death
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For the Aliens a sniper munch, headbite from a good disatnce, lower risk of being spotted in the opening. Falling from great distances can stun or crush a person depending on the height. The throat slit which can be carried out at great speed silently.
For the chestbursters a face attack, you pounce straight at the face mauling the enemy.
The body explosion, not exactly an attack but when fired at with heavy weaponry some of your body can be blown away causing you spill your acid everywhere damaging anyone in the vicinity. Causes health loss.
finally the sudden pounce, which can launch you at extreme speeds (Way faster than the average pounce) does instant death to the enemy
WARNING: It will also kill you as your going so fast! More or less a kamakaze move for desperate situations.
For our human counterparts a flame thrower with decent range would be good, also bring back the lovely skeeter.
And the Preds, the writ nuke can be removed and thrown
WARNING: RUN LIKE HELL!
And you can call upon an airstrike, same for humans.
Posted: 2003-06-05 16:03
[GU]Cpl.Hicks{RSR}
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good idea anymore
Posted: 2003-06-05 16:05
SirYawnalot
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There's a mod already in existence that gives an alien class the acid spit ability, can't remember what it's called now but I reviewed it in my short stint as a PlanetAvP ModOTW writer...
Posted: 2003-06-05 16:53
[GU]Cpl.Hicks{RSR}
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i know i have it
Posted: 2003-06-05 19:00
Skar'ku_Mar'kel-ja
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Posted: 2003-06-06 02:55
TIKI
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Damn these are good ideas all most like my. The wrist blades should be upgraded to more powerful type; like if it hits a alie or human the human flys away after the hit or is cut half.
Posted: 2003-06-06 04:48
SirYawnalot
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Well just to take the devil's advocate stance against Mark here, I believe self-destruct should never have made it into multiplayer in any shape or form. It's only served to create problems: 1. it's biased to be most powerful against aliens or close-combat preds, 2. the players will never be satisfied: no matter how much it's tweaked, it will always be either too weak or too powerful/lame. Rebellion made a good decision to leave it out, just as pretty much all their other decisions with the original were pretty damn perfect.
Posted: 2003-06-06 05:44
funkyhamster pimp
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i would like the predator to have some sort of jet bike. It would have different weaponry to make the hunt... more saticefying
Posted: 2003-06-19 18:26
funkyhamster pimp
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Posted: 2003-06-19 18:34
Alien Master
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I would like the trophies could mean something! I dont know the use of all the hard work on multiplayer and i collect like 20 skulls and nothing happens

. So i would like something like the choice to upgrade a weapon,like from regular metal wrist blades to energy wrist blades that does more damage or energy tipped spear for more damage. Anyone like my idea? Also for humans,apc can be usable,and it can be destroyable,just acid spit the wheels a bit or plasma them with plasma pistol and its crashing into a wall or tree

.
Posted: 2003-07-17 10:35
Nuthouse_Escapee
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Or maybe (based on your idea) the predator gets a "boost" after every skull... Yeah, like a bust of adrenaline, like he goes faster, jumps higher, and does more melee damage! That would be sssoooo cool!
Posted: 2003-07-17 11:23
TIKI
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Posted: 2003-07-17 14:56
SirYawnalot
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Mm I definitely agree. Perhaps there could be a server option that enables a kind of reward system- Preds could have certain abilities enhanced to make them better at melee killing every time they collect a trophy as Nuthouse suggested- maybe for a limited amount of time. Xenos could receive an an armour bonus (like Praetorians and Queens) every time they make a headbite which could be reset whenever they die. Hard to think of a bonus for marines, but the fact that every head that's left untouched on a corpse is an opportunity for their enemies to become more powerful should be enough incentive to get the humans to cap dead folks in the head...
Posted: 2003-07-17 17:35